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Key / Button bindings
Forum: Discussions
Last Post: Rob
2020-07-11, 13:26:33
» Replies: 1
» Views: 1,201
Free DEMO of SAMA out
Forum: News/Blog
Last Post: Rob
2020-04-23, 20:28:48
» Replies: 0
» Views: 692
Sign up for Beta Testing
Forum: News/Blog
Last Post: Rob
2020-03-11, 14:06:17
» Replies: 0
» Views: 2,076
Sign up for Alpha Testing
Forum: News/Blog
Last Post: Rob
2020-02-06, 12:24:10
» Replies: 14
» Views: 10,747
New Blog Entry - DevBlog ...
Forum: News/Blog
Last Post: Rob
2019-08-05, 18:25:41
» Replies: 0
» Views: 2,022
New Blog Entry - DevBlog ...
Forum: News/Blog
Last Post: Rob
2019-06-20, 12:29:13
» Replies: 0
» Views: 1,547
Welcome
Forum: Discussions
Last Post: Rob
2017-09-03, 11:06:43
» Replies: 0
» Views: 7,056
New Blog Entry - First De...
Forum: News/Blog
Last Post: Rob
2017-09-03, 11:06:42
» Replies: 0
» Views: 23,620
New Blog Entry - Meet the...
Forum: News/Blog
Last Post: Rob
2017-09-03, 11:06:41
» Replies: 0
» Views: 3,625
New Blog Entry - Backstor...
Forum: News/Blog
Last Post: Rob
2017-09-03, 11:06:40
» Replies: 0
» Views: 2,809

 
  Key / Button bindings
Posted by: Kat - 2020-06-22, 13:35:14 - Forum: Discussions - Replies (1)

Hi all, here is a quick overview of the keys / buttons used in SAMA. 

These can all be modified in the settings / control window that you can access by pressing ESC on the keyboard, or the "Start" button on Xbox controller, or the "Options" button on PS4 controller.

[Image: key-bindings.png]

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  Free DEMO of SAMA out
Posted by: Rob - 2020-04-23, 20:28:48 - Forum: News/Blog - No Replies

We now have a free Demo available of our game SAMA!

We thought it would be good to get some feedback and also let you guys try out the game.

We're pushing ahead for a release in June, but for now, click the link below to download the demo from Game Jolt

https://gamejolt.com/games/something-ate...ien/479495

Hope you enjoy it!

Release notes:

Code:
***************************************************************************
If you find any bugs or problems, please email us at info@rokabiumgames.com
***************************************************************************

Steam: https://store.steampowered.com/app/1047870/Something_Ate_My_Alien/

Discord: https://discord.gg/JuCYqYe

Release notes: 0.817 (23/04/2020)
=================================

Bugs fixes:
1) Picking up a Relic from your own grave now doesn't replay the relic message again.
2) In Tartarus, if you leave the boss area and an earthquake happens, and you manage to re-enter the boss area before the earthquake ends, then it continues forever.
3) Graves sometimes fall 'through' phys blocks when they are moving.
4) Removed a UI asset called SoftMask. Was causing some issues on older setups.
5) UI Customize screen, Suit, Weapons and Energy background boxes were at wrong alpha value.
6) Moved a few blocks in Metis (to stop an Uff getting stuck on a 1 block edge) & Lelantos (Stop a phys block being able to hide a portal). (Will only change for planets not yet visited, or new games)
7) Pressing F11 during loading the game causes errors. Now suppressing F11 during loading.
8) HUD Focus rect doesn't resize while Minimap is being resized.
9) Controller button bindings window, hide focus rect when first opening window, so it doesn't show it from the previous open.
10)With Controllers, the 'X' button was incorrectly cancelling certain popup windows and causing problems. Spec, during the tutorial, the flashing highlights remained after the info window was displayed. Also was causing the game to lockup in the Grave/Chest popups.
11)If controller is unplugged while a info window is visible, then when you close the window the cursor is not visible.
12)Mining speed was being slightly lowered by frame rate. A lower FR was making it slower.
13)In the final area, enemies were not always attacking when they should be.
14)Stats - Total blocks mined was slightly wrong.
15)Enemy hitbox center incorrectly set sometimes in Tartarus.
16)If you swap to Color Blind mode while down on a planet, then the game crashed.

Enhancements & tweaks:
1) Hard & Insane modes now give more health for hearts and picks.
2) Hard & Insane modes, Magnacer now does more damage to compensate for the higher HP enemies have.
3) If Something head touches an enemy it will now kill the enemy, with drops. (not in insane mode). Monodon & Gooaline are immune from this, so are all Aura enemies.
4) 'Big' enemies don't respawn once killed for at least 2 minutes.
5) When you kill all segments of the "Something" and are left with the head, it can no longer eat you.
6) Enemy Hatter & HatCap now fire their projectiles even if there is a block below them, mostly for visual effect.
7) Added description about the resize icon in the minimap help window.
8) Added more checking for permissions and accessing the games data files, specifically on startup. If problems are found, red text is displayed bottom left of screen, with support info email.
9) Speeded up teleporting down to planet. Especially noticeable for lower end PCs and low FPS systems.

Known Issues:
1) It's not always possible to get the 'Block miner' achievement. This is because some blocks in puzzle rooms could become trapped after solving the puzzle in some circumstances.

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  Sign up for Beta Testing
Posted by: Rob - 2020-03-11, 14:06:17 - Forum: News/Blog - No Replies

[Image: Beta-testing.png]

We are currently looking for Beta testers for our game "Something Ate My Alien".

We have just moved from Alpha testing to Beta. This means that we will not be adding any new features and such from now on, and are now looking for bugs and tweaks to the game.

This is a limited access event, so it will be based on a first come, first served basis.

Currently, we are testing Windows PC, Linux and MacOS versions of the game.

Our current trailer is here:


If you wish to join the Beta testing, please read below thoroughly, and join the forums by clicking here and then send an email to info@rokabiumgames.com to say you 'agree and understand' the rules.

You will need to have a Steam account, as the download is from there and also there are now Steam Achievements and cloud saves in the game.

If you wish to contact us on Steam, use the profile: https://steamcommunity.com/id/robdon/
----------------------------------------

Once we receive your email, you will be added to the Test forums and send a download link and instructions.

Everything feature wise is now complete and we are looking to squish as many bugs as possible before the release in April. We have tested internally and are fairly confident there aren't any big ground breaking bugs, but there could be a few little ones around. 

*** If you participate in the Beta test, you must safeguard and prevent unauthorized access to, copying, disclosure, and unauthorized use of the game to the best of your ability. 

The Beta Key we email to you is for YOUR use only and linked to your Steam account and email address. You must not share this key or forward the download link to anyone else ***

Although we will send you an Beta key for Steam, you will also need an Beta Key from us, that is entered in game. This is just for the testing and is used to identify you in reports and logs that get sent to our server for debugging. This makes it easier for us to track and see problems.

The Beta Key from us lasts for 30 days from the date you receive it, but just email us again if it expires and you want to continue testing the game and we can extend that.

What we are looking for is any bugs or problems you find.

So you are aware, in Beta mode the game is sending back info to our server from your PC. Apart from your IP, there is no personal info being logged. It is only technical data about the game and Unity that we need to try to find bugs and problems with. This includes error messages from the game, your PC spec, FPS rates, screen sizes, progress in the game etc. Also, some info is sent to Unity for Crash and Exception logging. You can read about their bit here: https://unity3d.com/legal/gdpr

By downloading and playing the game you are agreeing to this.

This data will not be published or given to any other party, and is used solely to help with us finding problems with this game "Something Ate My Alien".

If you do find problems, please post in the test forum, or send an email to us, with a screenshot or description of what the problem was.

You are free to share any screenshots, video captures or info about the game.

If you want to join our Discord server, use this link: https://discord.gg/JuCYqYe

Thanks for taking time to participate in this Beta test, and hopefully you have fun playing our game.

Rob & Kat.

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  New Blog Entry - DevBlog 09
Posted by: Rob - 2019-08-05, 18:25:41 - Forum: News/Blog - No Replies

Just posted a new blog, describing the changes we are just finalizing for the next Alpha release.

As stated in the blog we have also extended the Release date, and we are now looking at releasing early 2020.

Read more here: http://www.somethingatemyalien.com/dev-b...extension/

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  New Blog Entry - DevBlog 08
Posted by: Rob - 2019-06-20, 12:29:13 - Forum: News/Blog - No Replies

I've just written up a new blog about the current Alpha testing and what is going on with "SAMA" recently.

Click to have a read http://www.somethingatemyalien.com/dev-b...und-music/

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  Sign up for Alpha Testing
Posted by: Rob - 2019-04-17, 11:16:50 - Forum: News/Blog - Replies (14)

*** Alpha testing is now over and we don't need more testings at the moment ***


[Image: RoKabium-Games-Something-Ate-My-Alien-Al...Wanted.png]

We are currently looking for Alpha testers for our game "Something Ate My Alien".

You can find our Steam page here: https://store.steampowered.com/app/10478..._My_Alien/

Our current trailer is here:


This is a limited access event, so it will be based on a first come, first served basis.

Currently, we are testing Windows PC, Linux and MacOS versions of the game.

We've recently added MacOS as a platform and also Controller support for the game. So we're specifically looking for MacOS testing, and  any people who use controllers.

If you wish to join the Alpha testing, please read below thoroughly, and join the forums by clicking here and then send an email to info@rokabiumgames.com to say you 'agree and understand' the rules.

You will need to have a Steam account, as the download is from there and also there are now Steam Achievements in the game.

If you wish to contact us on Steam, use the profile: https://steamcommunity.com/id/robdon/
----------------------------------------

Once we receive your email, you will be added to the Alpha Test forums and sent a download link and instructions.

Firstly, this is an Alpha test. This means that there could be bugs and problems with the game, although we currently believe it is in a stable and good state.

Some features and things have not yet been completed, so this is not the final game.

*** If you participate in the Alpha test, you must safeguard and prevent unauthorized access to, copying, disclosure, and unauthorized use of the game to the best of your ability. 

The Alpha Key we email to you is for YOUR use only and linked to your email address. You must not share this key or forward the download link to anyone else ***

Although we will send you an Alpha key for Steam, you will also need an Alpha Key from us, that is entered in game. This is just for the testing and is used to identify you in reports and logs that get sent to our server for debugging. This makes it easier for us to track and see problems.

The Alpha Key from us lasts for 30 days from the date you receive it, but just email us again if it expires and you want to continue testing the game and we can extend that.

What we are looking for is any bugs or problems you find, and also what you think of the actual game play. Is it interesting and fun to play? Too easy? Too hard?... etc.

So you are aware, in Alpha mode the game is sending back info to our server from your PC. Apart from your IP, there is no personal info being logged. It is only technical data about the game and Unity that we need to try to find bugs and problems with. This includes error messages from the game, your PC spec, FPS rates, screen sizes, progress in the game etc. Also, a some info is sent to Unity for Crash and Exception logging. You can read about their bit here: https://unity3d.com/legal/gdpr

By downloading and playing the game you are agreeing to this.

This data will not be published or given to any other party, and is used solely to help with us finding problems with this game "Something Ate My Alien".

If you do find problems, please post a post here, or send an email to us, with a screenshot or description of what the problem was.

You are free to share any screenshots, video captures or info about the game.

If you want to join our Discord server, use this link: https://discord.gg/JuCYqYe

Thanks for taking time to participate in this Alpha test, and hopefully you have fun playing our game.

Rob & Kat.

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  Welcome
Posted by: Rob - 2017-09-03, 11:06:43 - Forum: Discussions - No Replies

Welcome to the SAMA forums.

Please read the Rules before posting.

We would love to hear any feedback and what you think of the game so far.

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  New Blog Entry - First Dev Post
Posted by: Rob - 2017-09-03, 11:06:42 - Forum: News/Blog - No Replies

Read about the development here...
http://www.somethingatemyalien.com/first-dev-post/

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  New Blog Entry - Meet the enemies
Posted by: Rob - 2017-09-03, 11:06:41 - Forum: News/Blog - No Replies

Read about the enemies here...
http://www.somethingatemyalien.com/meet-the-enemies/

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  New Blog Entry - Backstory
Posted by: Rob - 2017-09-03, 11:06:40 - Forum: News/Blog - No Replies

Read about the Backstory here...
http://www.somethingatemyalien.com/backstory/

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