It’s been a while since the last update, so lots to get through. We’re still progressing, probably slower than we had hoped, but never the less, its still going forwards. Kat’s been busy working on tons of graphics, icons, lighting, and we now have all the 4 worlds pretty much …Click to Read More
UI is an important part of game design and is not always easy to get right. When we started our game “Something Ate My Alien” we just dumped text on the screen to get the info on there without any real care of ‘design’ or aesthetics. Which was fine to …Click to Read More
Alongside fighting enemies and collecting loot for the pirate, there is a large puzzle element to our new game ‘Something Ate My Alien’. The main objective of SAMA is to collect the list of items that the pirate has demanded you locate for him before he will release your ship. …Click to Read More
We’ve entered into the IndieDB 2017 Competition with SAMA! Please click the image below and go over to IndieDB and vote for our game, it would mean so much to us. Thanks for all your support. Rob & Kat.
The last week we’ve been implementing a new enemy in “Something Ate My Alien” called “Terrator”. He’s much larger than the other enemies, and he’s a worm like creature that we wanted to randomly appear, work its way across the screen and ‘Eat’ our alien if he gets in the …Click to Read More
Strank One of the least aggressive enemies, it scurries around and has a weak bite. It as no ranged attack, and is easy to kill. Damage only comes from direct contact. Oyse A plant based enemy, which spawns on top of rocks. If it is left unattended, it will …Click to Read More
Thought I would post some info about the dev side of our game. Its written in Unity3D and C#. This is our first real project with Unity and C#, although I’ve been playing with Unity for 3 or so years on and off, but this is the first time I’ve …Click to Read More